


关于更新
* Added new hero 'Sacred Warrior' (39888)
增加新英雄“神圣武士”
* Added new hero 'Storm Spirit'
增加新英雄“风暴之魂”
* Added new hero 'Dark Seer'
增加新英雄“黑暗先知”
* Added new hero 'Pit Lord'
增加新英雄“暗渊王侯”
* Added new hero 'Undying'
增加新英雄“不死之身”
* Added a new Sentinel hero: Sacred Warrior
增加新英雄“圣武士”
* Dwarven Sniper -> Slightly increased base mana
矮人狙击手:增加了基础魔法值
* Shadow Priest -> Removed the duration nerf on Shallow Grave (it will now last until the target dies). Reduced cooldown. The respawn speed is nerfed instead.
暗影牧师:薄葬的持续时间修改为直至单位死去,冷却时间由250/200/150下降至200/175/150秒,复活时间所需时间由20%上升至40%
Troll Warlord -> Removed Berserker Rage mana cost
巨魔战将:狂战士之怒的魔法消耗由50下降至0点
* Alchemist -> Increased casting range on Unstable Concoction a bitMinor buff to the damage on Unstable Concoction,Improved level 1 Chemical Rage health regeneration by 5,Minor buff to the damage on Unstable Concoction
练金术士:不稳定化合物的施法距离由600/650/700/750上升至650/750/850/950,与调配时间联动的伤害由50点/秒上升至60点/秒,化学狂暴在第1级时的基础生命回复由10点/秒上升至15点/秒
* Doom Bringer -> Reduced Doom's Scepter upgrade duration by 2 seconds
末日使者:死亡在目标等级为25时也能造成额外伤害;末日在购买了Aghanim的神杖之后的持续时间由14/16/18下降至12/14/16秒
* Moon Rider -> Eclipse no longer depends on Lucent Beam level
月之骑士:移除了月蚀和月光的挂钩关系
* Chen -> Increased movement speed from 290 to 295
裂魂人:移除了幽冥一击和巨力重击的挂钩关系
* Spiritbreaker -> Nether Strike no longer depends on Greater Bash
圣骑士:移动速度由290上升至295
* Bristleback -> Reduced max Quill Spray damage stack,Reduced movement speed by 5
刚背兽:刺针扫射的叠加上限由210下降至180;移动速度由300下降至295
* Bone Fletcher -> Changed Searing Arrows cooldown from 4/3/2/0 to 4/3/0/0
骷髅射手:灼热之箭的冷却时间由4/3/2/0下降至4/3/0/0/秒
* Magnataur -> Improved his cast animation time
半人猛犸:改善了攻击动作,施法点(castpoint)由0.66调整为0.4
* Syllabear -> Level 3 Spirit Bear has regained Entangle
德鲁伊:召唤的熊灵从第3级开始有缠绕技
* Fixed Drunken Haze tooltip typo
修正了醉酒云雾的技能说明中的笔误
* Improved Demon Witch's Impale tooltip (107362)
改进了恶魔巫师的穿刺的技能说明
* When a team mate denies an ally, it now says his name (127161)
当队友杀死同盟时,会显示他的名字
* Fixed the game clock continuing after the game has ended
修正游戏时钟在游戏结束后仍然继续的bug
* Added new Sprint effect (126186)
增加了新的冲刺(译者注:鱼人的技能)效果
* Fixed Mask of Madness buff icon (126834)
修正了疯狂面具的状态图标
* New Remote Mine model (130285)
新的遥控炸弹模型
* Improved lots of tooltips
改进了大量的技能说明
* Removed Berserker Rage mana cost
移除了狂战士之怒的魔耗
* Reduced QoP attack range from 600 to 550
将痛苦女王的射程由600减至550
* Rebalanced how QoP's shadow strike levels up
重新平衡了痛苦女王暗影突袭随升级的改变
* Wrote gold cost on basic items like they are on recipes to allow for price checking before you go back to base
在基础装备上注明价格,就像它们在合成说明上显示的一样,使你可以在回基地之前核算价格
* The game now displays a kill message when a chicken dies
现在当小鸡死时会显示死亡信息。
* Added -roll command (133304)
增加了-roll命令
* Crystal Maiden's Scepter upgrade now gives a unique effect (128977)
水晶室女拿蓝杖现在有唯一特效了
* An announcement is now made when a tower is denied
塔被反补的时候会有公告
* Chaos Bolt now shows the random stun duration (130088)
混乱之箭现在显示随机晕眩时间
* Slightly increased sniper's and chen's base mana
轻微地增加了矮人火枪手和圣骑士的基础魔法上限
* Recoded various resource intensive abilities for increased map stability
重新编写多种资源内部能力的代码,以增进地图稳定性
* Added a few new weather effects (-weather light/moonlight/wind/fog)
增加了几种新的天气效果(-weather light/moonlight/wind/fog) (阳光/月光/风/雾)
* Replaced Neutral Ogre Magi with different model. It gives slightly more bounty now as well
替换了野怪食人魔法师的模型,略微增加了(杀死它的)赏金。
* Fixed Clarity Potion buff icon bug
修正了净化药水状态栏图标的bug
* Increased casting range on unstable concoction a bit
略微增加了不稳定化合物的施法距离
* Improved movement speed item tooltips (130948)
改进了加移动速度的装备的技能说明
* Fixed Holy Persuation not showing level in tooltip
在技能说明中修正了神圣劝化,现在显示等级了。
* You can now tk units in other dmg over time abilities like Curse of the Silent and Shadow Word
你现在可以用其他持续性伤害来反补单位,比如静默诅咒和暗言术
* Added new icons for Freezing Field, Goo, Drow's Silence, Lightning Storm, Blur, Global Silence, Plague Wards (thx snork and switch)
为 极寒领域 粘稠鼻液 黑暗游侠的沉默 闪电风暴 模糊 全领域静默 瘟疫守卫增加了新的图标 ,(感谢snork和switch)
* Added more flavor to various items (130384)
给多种物品增加了更多背景叙述
* Fixed Lothar's Edge icon(132136)
修正了洛萨之锋的图标
* Fixed a bug with custom replay data winner field
修正了自定义录像数据胜利者面板的bug
* Added a special effect when Nevermore gains a soul (132731)
当影魔获得一个灵魂时,增加一个新的效果
* Changed the Graveyard consumable shop to a new model (84016)
为墓地形的消耗品商店替换了新的模型
* Lots of optimizations to how Impetus/Glaives/Arcane abilities were coded (BETA: CHECK CAREFULLY, PLAY THESE HEROES OFTEN) 对推进长矛/智慧之刃/神圣伤害能力的代码进行了大量优化 (测试版:仔细检查,多玩玩这些英雄)
* Fixed another very rare respawn glitch
修复了另一个罕见的重生故障
* Added reminder in -mm regarding hero switches
在-mm镜像模式中关于英雄交换增加了提示
* Added new icon for Mirror Image (73303)
对镜像(译者注:小naga的技能)增加了新图标
* Ursa is now a melee hero (recent patch fixed the issue, 137702)
熊战士现在是近战英雄了 (最新的补丁修正了这个问题)
* Updated Bottle Tooltip to make it more obvious that rune bottle refilling is not a bug!
改进了魔瓶的技能说明,使魔瓶在使用神符之后自动装满不再被认为是bug!
* Removed the duration nerf on Shallow Grave (it will now last until the target dies). Reduced cooldown. The respawn speed is nerfed instead.
移除薄葬的持续时间削弱 (现在它将持续到目标死亡).减少冷却时间. 取而代之重生速度被削弱了
* Added -mson (has a bug atm with it taking over the death timer)
增加命令-mson
* Added -weather random that will randomly change the weather for you (and only you) every 5 minutes (some of the weather effects might not be working..)
增加随机天气命令,每五分钟为你(且仅为你)改变天气(有些天气效果可能无效)
* Rewrote some item manipulation code to fix some exploits
重新编写了某些物品的操作代码,以修正一些滥用。
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