


在IceFrog发布DotA 6.44版本的同时,因为新增加的英雄以及模式必然产生相应的bug以及平衡性的问题。而6.44b版本也在6.44发布的几天后同时,放出以下为Replays.Net对于本版本的翻译。
*Fixed Pit of Malice tooltip
修正了深渊领主主动技能的提示信息 (也就是范围stun的技能)
* Fixed issue with Templar taking Geomancer's spot as an Agi hero in -allagi
在全敏捷英雄模式下,修正了圣堂刺客的头像有可能被地卜师替代的BUG
* Fixed a bug with Storm's Overload that made its attack counter inaccurate at higher attack speeds
修复了风暴元素在高攻速时,第三个被动技能不能准确攻击的BUG
* Fixed the issue that caused a checksum error to appear
修正了在游戏结束后各英雄数据统计可能导致错误的BUG
* Killing a courier's image no longer announces the message as if it was real
对于杀死运输鸟的幻像,本版本将不会像杀死真身那样显示信息
* Fixed a bug with respawning that would respawn you faster if you had boughtback right before dying again
修复一个在你买出英雄以后如果此英雄又死后速度可能比以前快的BUG
* Clarified Plague tooltip
重写不死魔王瘟疫的提示
* Fixed Cleave, Scattershot and various other spells from affecting Psionic Traps
修复了分裂箭以及其他一些魔法可能影响圣堂刺客精神陷阱的BUG
* Fixed Boots of Travel working on Psionic Traps
修复了飞鞋可以作用在精神陷阱的BUG
* Fixed Vacuum from working on various exploitable areas
修复了黑暗预言者真空转移可以运用在未探测区域的BUG
* Improved Plague visual effect
加强不死魔王瘟疫的外观效果
* Nerfed Plague damage amplification by 5% and changed the duration from 7/9/11
to 7/8/9 seconds
减少不死魔王瘟疫范围伤害5%,持续时间从7/9/11到7/8/9
* Reduced Reverse Polarity mana cost and cd per level
相应减少两极反转的耗魔和cd等级
* Lowered hp/armor on Raise Dead summons and increased bounty a little
减少小不死魔王的血量以及护甲,并且增加一定量敌方杀死小魔王所得到的额外黄金
* Fixed a bug that caused Plague to slow more than intended and said in the tooltip
修正了瘟疫的减速效果比提示语中多得BUG
* Displayed the player name when a tower is denied instead of his team name
以后将直接显示某方玩家名字反补自己的塔的信息而不是显示本方反补塔
* Clarified Life Break tooltip
重写明神圣武士大绝的提示语
* Nerfed str gain on Dirge
减少不死魔王的力量成长
* Reduced Dirge model size very slightly
不死魔王的外观将略微变小
* Fixed Electric Rave from triggering Essence Aura, CotS
修复闪电波可以触发精气光环的BUG
* Fixed Plague from giving the kill credit to the Dirge instead of the damage dealer
修复瘟疫可能把击杀所得金钱给与不死魔王而不是对方的BUG
* Improved Luna base damage
增加月女的基础攻击力
* Fixed some issues with Meld
修复一些物品合并的一些BUG
* Clarified Soul Rip tooltip
修复了不死魔王灵魂聚裂的提示信息
* Inner Vitality manacost is the same at all levels now (a nerf)
神圣武士的第二个技能现在作用在一样的耗魔上了
* Rebalanced Dark Portal. Aside from stat changes such as
manacost/channeltime/duration, it cannot be cast from/to base and you can only transport through it once, not back and forth.
现在重新平衡了深渊领主的时空门技能。其中包括魔法消耗,持续时间以及英雄传送时间。每个英雄只能穿越一次。
* Reduced the pause effect on vacuum considerably
减少黑暗预言者真空转移一定的停止效果范围
* Added visual effect to transporting units through Dark Portal
增加一个时空门穿梭的外观效果
* Changed the Storm soundset
改变风暴元素在游戏中的声音
* Fixed misc other minor issues
修复一些别的小bug
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